Your bags
are your army

Mempire turns the coins already sitting in your wallet into fighters. Mint them, stake into them, build a deck of eight, and drop them on a live battlefield against another player's bags — with real SOL on the match.

Free to try on devnet. No real funds move until mainnet.

A Mempire match in progress: a $BTC fighter holding the bridge, health bars over both units, a full elixir bar and four coin cards in hand
Real match · real capture

Sixty-four fighters. Every one a real ticker.

Twenty majors, twenty equities, twenty-four pump.fun memes — each drawn as itself, not reskinned from a shared rig.

  • $BTC fighter
  • $ETH fighter
  • $SOL fighter
  • $DOGE fighter
  • $PEPE fighter
  • $BONK fighter
  • $WIF fighter
  • $NVDA fighter
  • $TSLA fighter
  • $AAPL fighter
  • $POPCAT fighter
  • $SHIB fighter
  • $MOG fighter
  • $BRETT fighter
  • $GIGA fighter
  • $CHILLGUY fighter
  • $MOODENG fighter
  • $PNUT fighter
  • $GOAT fighter
  • $MEW fighter

Every fighter has a name, a story and a share card. Open one.

Hold. Mint. Stake. Battle.

Four steps, and every one of them traces back to a token you genuinely hold. Break that chain anywhere and the game stops meaning anything.

  1. Hold

    Your bags are the roster

    Connect a wallet and Mempire reads what you actually hold. Coins under $25k liquidity or younger than 48 hours are refused — that gate is what stops anyone minting a god card out of a token they launched this morning.

  2. Mint

    A coin becomes a fighter

    The mint address is hashed into one of six archetypes — tank, swarm, ranged, splash, support, spell. It is global and permanent, so $BTC is the same class of fighter in your deck as in everyone else’s. Nobody rerolls.

  3. Stake

    Conviction is power

    Stake the token into its own card to raise its level. The curve is deliberately brutal at the top — ten levels on 1 + 0.6·√((lvl−1)/9) — so a whale buys an edge and never a win. Unstaking is a 72-hour two-step.

  4. Battle

    Both players stake. One takes the pot.

    Real-time lane battles: towers, bridges, elixir, cards dropped on a live field. Both sides put SOL in, the winner takes it out. Inputs land on a MagicBlock ephemeral rollup, so the match is onchain and still runs at 20 ticks a second.

The rules, in full

Deck
8 cardsone card per coin
Match
3 min+60s overtime
Tick rate
20/secdeterministic lockstep
Elixir
1 / 2.8sdoubles in the last minute
Fighters
64memes, majors, equities
Rake
10%stated, never hidden

It already runs

These are screenshots of the build, taken from the running app — not concepts, not renders. The full loop works on devnet today.

A Mempire battle: a $BTC fighter holding the bridge while a $SOL fighter attacks a tower

The arena

Two towers, one bridge, ten elixir. Every fighter on the field is a token somebody holds.

The Cards screen showing minted fighters and the asset-class filter

Your collection

Filter by memes, majors, or equities. Mint what you hold; stake what you believe in.

The Arena screen with four stake tiers and three game modes

Pick your stake

Four tiers from 0.05 to 5 SOL. Ranked and Rush are humans only — the bot lives in Practice.

The Deck screen with eight card slots and three saved deck presets

Eight slots

Three saved decks. One card per coin, so you cannot stack the same bag eight times.

Onchain, and still real-time

Card plays commit to a MagicBlock ephemeral rollup while both clients run the same deterministic lockstep simulation — fixed-point maths, twenty ticks a second, a state hash every forty ticks. If the two sides ever disagree, the match voids and both stakes come back. Escrow and payout stay on Solana itself, so a delegated match log can never strand a pot.

Both players stake.
One takes the pot.

Four power-bracketed tiers. Both sides put the same SOL in, the winner takes it out, and the 10% rake is printed on the screen where it applies. A draw splits at 5%.

Stakes and fees are the game's design, set in the program. They are not a promise about returns.

Stake tiers and the winner's payout
TIERSTAKEWINNER TAKES
Pauper0.05 SOL0.09 SOL
Knight0.25 SOL0.45 SOL
Duke1 SOL1.8 SOL
Emperor5 SOL9 SOL
Humans only · no bots in ranked

Get in before the queue

Early access, first crack at the mainnet launch, and a shout when the devnet build goes live.

OR COME SHOUT AT US